Multiplayer Racing Game Development in Unreal Engine 5 & C++

Master multiplayer networking, replication, and Steam integration to create a fully functional racing game in UE5
3.50 (3 reviews)
Udemy
platform
English
language
Game Development
category
instructor
Multiplayer Racing Game Development in Unreal Engine 5 & C++
66
students
10 hours
content
Apr 2025
last update
$54.99
regular price

What you will learn

Multiplayer Basics – Understand how multiplayer networking works in Unreal Engine 5 with C++.

Steam Integration – Implement Steam’s Online Subsystem for hosting and joining multiplayer games.

Session Management – Create, find, and manage public and private game sessions.

Networking & Replication – Sync player actions, vehicle movement, and race events across clients.

Custom Game Modes – Build a structured game flow with menus, lobby, race start, and finish logic.

Vehicle Physics & Replication – Develop a fully replicated racing car with realistic physics.

Remote Procedure Calls (RPCs) – Use RPCs and delegates for real-time multiplayer interactions.

Multiplayer UI & Menus – Design a user-friendly menu for selecting cars, hosting, and joining games.

Win/Loss System – Implement a race-winning system with real-time updates for all players.

Optimization & Best Practices – Improve performance and reduce lag in multiplayer racing games.

Screenshots

Multiplayer Racing Game Development in Unreal Engine 5 & C++ - Screenshot_01Multiplayer Racing Game Development in Unreal Engine 5 & C++ - Screenshot_02Multiplayer Racing Game Development in Unreal Engine 5 & C++ - Screenshot_03Multiplayer Racing Game Development in Unreal Engine 5 & C++ - Screenshot_04
6536053
udemy ID
3/24/2025
course created date
4/10/2025
course indexed date
adedayo0001
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