Cyber Reptile Game Character Creation Volume 2
Retopologize, Unwrap, Bake & Texture a Game Character Model using Zbrush, 3ds Max, Substance Painter, & Marmoset Toolbag
4.83 (18 reviews)

268
students
14.5 hours
content
Jan 2020
last update
$54.99
regular price
What you will learn
Learn the process of creating a production-ready character
Create topology that is clean and ready for animation
Learn how to make properly laid out UVs using 3ds Max
Create realistic painted textures such as metal, scales, dirt and more using Substance Painter
Learn various layering techniques and strategic hand painting
Make emissive materials to enhance 3d model
Create a nice visual presentation using Marmoset Toolbag
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Related Topics
2247850
udemy ID
3/1/2019
course created date
2/8/2020
course indexed date
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course submited by