Character Creation for Games Vol. 2: Production Workflow
Retopologize, Unwrap, Texture Your High Res Sculpt Game Character Model using Zbrush, 3ds Max, Substance Painter, Unreal
4.77 (43 reviews)

495
students
18 hours
content
Feb 2020
last update
$69.99
regular price
What you will learn
Learn how to create a professional game-ready character
Understand how to create clean topology in 3ds Max
Learn the fastest and efficient ways to create UVs in 3ds Max
Unwrap character using organized and clean UV space
Learn how to bake maps and texture in Substance Painter
Understand how to fix errors in baked maps
Create realistic skin, wound, scratches, metal, leather
Create a nice visual presentation using Marmoset Toolbag and Substance Painter
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Related Topics
2150424
udemy ID
1/14/2019
course created date
2/8/2020
course indexed date
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course submited by