Become a Kinematics (1D) Master

Calculus based physics [No prior knowledge of calculus needed]
4.84 (91 reviews)
Udemy
platform
English
language
Science
category
instructor
Become a Kinematics (1D) Master
1,347
students
6 hours
content
Jul 2022
last update
$34.99
regular price

What you will learn

Test your understanding of everything listed below using Udemy quizzes and Assignment features (to truly master the concepts)

1. Explain what 1D motion is

2. Differentiate between distance & displacement, speed & velocity using very simple words

3. Calculate average values of speed and velocity (for particles moving in straight line) without having to memorise formulae

4. Differentiate, clearly, between average velocity and instantaneous velocity (Usually a topic of confusion)

5. Explain clearly what acceleration means (you will be able to explain why top speed isn't the only thing that matters in sports cars)

6. Calculate acceleration when velocities are changing without having to memorise formulae6.

7. Differentiate between uniform and non - uniform motion

8. Draw x-t, v-t and a-t graphs for various uniform and non-uniform motion. (Graphs will no longer look abstract)

9. Analyse x-t, v-t, and a-t graphs to extract informations about position, velocity and accelerations.

10. Derive the most important SUVAT equations from graphs and identify general strategy to solve any problem on uniformly accelerated motion.

11. Solve variety of numerical problems on uniformly accelerated motion using the SUVAT equations (Most important takeaway of this course)

12. Explain the concrete meaning of differentiation and integration to someone (The essence of calculus).

13. Figure out the rules of differentiation and integration logically (This is unique, as most introductory courses just state the rules of calculus without any logic or explanation)

14. Understand what position functions and velocity functions are

15. Using differentiation, calculate instantaneous speeds and accelerations for non uniform motion. (from position and velocity functions)

16. Using integrals, calculate area under curves, velocities and positions for non uniform motion.(from velocity functions)

17. Explain why differentiation represents slopes and integration, area under graphs.

18. Explain the characteristics of a projectile motion

19. Solve numerical problems on projectile motion.

20. Explain, intuitively, why velocity is a relative concept.

21. Understand what reference frames are.

22. Calculating velocity of an object from different reference frames mentally. (This skill is especially important for solving some tricky problems in physics)

23. Solve tedious looking problems with few steps by changing reference frames

24. Be ready to learn higher concepts of motion in 2 dimensions.

Related Topics
1308956
udemy ID
7/31/2017
course created date
11/22/2019
course indexed date
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